Friday, December 18, 2020

 

           

 

 

SUBMITTED TO                                                                                 SUBMITTED BY

MS. TINTU                                                                                          SR.SINJU DANIEL

ASST.PROF                                                                                         THIRD SEM. EGLISH

MTTC                                                                                                   ROLL NO: 18

 

 

 

 

 

INTRODUCTION

 

The National Policy on Information and Communication Technology in School Education (2012) developed by the Ministry of Human Resource Development (MHRD), Government of India further emphasizes in its mission the statement “to devise, catalyze, support and sustain ICT and ICT enabled activities and process in order to improve access, quality, and efficiency in the school system”. Therefore, the education system is moving toward harnessing the potential of ICT to serve the three cardinal principles of access, equity and quality. The new integrated scheme – Samagra Siksha (2018) rolled out by Department of School Education and Literacy, MHRD, Govt of India while advocating for imparting quality school education and teacher education has emphasized on providing quality E-Content as a pre-requisite for integrating ICT in Education.

 

E-Content augments the learning experience by deploying various media for visualization and explanation of abstract ideas. Keeping in view the diverse needs of learners, now the use of e-Content has become an essential component of the teaching and learning processes. eContent is available in large numbers through various sources, but few of them are found to have the desired quality in terms of content, pedagogy as well as technical aspects. Copyright violations are rampant thereby restricting the scope of customizing the e-Content according to the local needs.

Also with a plethora of smart and mobile devices, teacher and student-driven e Contents are available in abundance in the market. E Contents are prepared by agencies and organizations as well as individuals. In this situation, the quality of such e Contents may be questionable; hence it is important to develop clear guidelines for preparing quality and standard e Content. Wide varieties of digital materials that are of educational significance are available online. Some of the quality materials which are available free of cost or with minimum restrictions can be used, re-used, and modified by teachers and students for their teaching and learning. As textbooks are too expensive, the students are switching from textbooks to digital course materials.

 

These materials provide both teachers and students greater interactivity and social collaboration. One of the materials which can be designed and developed used, re-used and distributed is e-content.

 

E-content is becoming popular because of its flexibility of time, place, and pace of learning.       E-content includes all kinds of content created and delivered through various electronic media. E-content is available in many subjects and almost all levels of education. It can be used by wide variety learners with diverse needs, different backgrounds, and previous experience and skill levels. It can be shared and transmitted easily and promptly among an unlimited number of users around the world. Teachers, students, and others get benefited from the use of well designed and developed e-content. It is advantageous to educational organizations to make their program accessible to their teachers and students on campus, at home, and in other community learning or resource centers. It has significant implications for open and distance learning institutions.

Electronic content (E-content) which is also known as digital content refers to the content or information delivered over network-based electronic devices or that is made available using a computer network such as the internet.

According to Oxford dictionary ‘E-content is the digital text and images designed to display on web pages’. According to Saxena Anurag(2011), ‘E-content is basically a package that satisfies the   conditions like minimization of distance, cost-effectiveness, user-friendliness and adaptability to local conditions’.

Well developed E-content can be delivered many times to different learners. Individual course components i.e. units, lessons and media elements such as graphics and animations can be re-used in different contexts.

GUIDELINES FOR DEVELOPING ECONTENT

 eContent is any form of learning material available digitally which learners access or interacts with so as to achieve related learning outcomes. eContent is becoming popular because it allows flexibility in terms of time, place, and pace of learning. A resource-rich environment is necessary for teaching and learning to be effective. However, many of the educational resources are not easily accessible because of issues related to copyright. Hence, there is a movement to produce learning resources and make them available with open licenses which are known as Open Educational Resources (OER).

Open Educational Resources (OER) are freely available. Openly licensed materials and media are useful for teaching, learning and assessing as well as for research purposes. A wide variety of OER is available for free use for teachers, instructors, researchers, and students. If used appropriately, digital learning resources can add considerable value to the quality of teaching and to the learners’ experience. eContent is often made up of separate units or a combination of text, video, images and sound. These are the building blocks that are often used to make composite learning objects that can be exhibited in various presentation formats. Various forms of eContent are shown below:

 

 


  

WHAT ARE THE STEPS IN E-CONTENT DESIGNING?

 

E-content development aspects consist of six phases includes analysis, design, development, testing, implementation, and evaluation.

 

THE ANALYSIS PHASE: It is the most important as it identifies the area in our current situation. This phase accountability considered by the views of subject experts, target audiences, objectives, and its goals. In this phase, we must know the audience, and their skill, budget of the E-content, delivery methods, and its constraints with due dates.

 

THE DESIGN PHASE: It involves the complete design of the learning solution. It helps to plan of an E-content preparation. In this phase, one must know the planning, use of relevant software, required skills, creative and innovative interactions of subject contents like texts, pictures, videos, and suitable animations.

 

THE DEVELOPMENT PHASE: It concerns the actual production of the E-content design. It helps to create the E-content by mixing of texts, audio, video, animations, references, blogs, links, and MCQs (multiple choice questions)with some programming specifications like home, exit, next etc.

 

THE IMPLEMENTATION PHASE: It helps to administer the E-content to the target audience. This phase explains how to install and how to use it and their difficulties experienced while using E-content. It checks the product accuracy and quality maintenance.

 

THE EVALUATION PHASE: It helps to satisfy the E- content and its effectiveness. This phase considers feedback from both learners and instructors. After the feedback reactions, the E-content is designed again as post-production for effective delivery of E-content. Pedagogical Issues in E-Content development.

 

THE TESTING PHASE: It helps to administer the E-content in the actual educational field. In this phase, one must test the spelling mistakes, content errors, clarity of pictures, relevant videos, appropriate audios, timing of animations, and hyperlinks.

Easy way to remember ADDIE- testing phase is not included by MHRD for e content developing phases. But For sureity before implementing the e content testing period is there.


 

 

 

GUIDELINES FOR CURATING E-CONTENT

 

            Curation, in general, refers to process of identification, evaluation, and selection of appropriate information meeting as per requirement. Curation of eContent involves the following process:

Identification of content relevant to the needs in terms of subject, content, age group, method etc.

Evaluating it as per the standard parameters.

Selecting the appropriate eContent to suit the requirement of learners and teachers.

Curators are people (individual/ groups) or services that do the meticulous work of browsing and selecting the items of utmost relevance to the stakeholders. Teacher, teacher educator, student, principal, or anyone in the school system can be a curator. The curator must be able to critically analyze the eContent from various perspectives to identify the appropriate one. Following parameters shall be considered by the curators while curating eContent:


 

 

 

 

 

CONCLUSION

 

 

Information and Communication Technology (ICT) has become one of the building blocks of modern society. Many countries now include mastering the basic ICT skills as well as 21st-century skills (Communication, Collaboration, Creativity, Critical Thinking and Problem Solving) as part of the core of basic education, along with reading, writing, and arithmetic. ICT has undoubtedly brought a revolution that has the immense potential to provide more engaging, collaborative, and experiential learning platforms. Since the youth constitute more than 67% of the Indian population, it is mandatory to design a curriculum that aids the skill development of youth along with providing quality basic education. The present government also emphasizes on skill development and the use of ICT for empowering the youth. The Digital India campaign (2015) has emerged as a synonym for the technology revolution in India. To achieve the triple goals of Digital India Campaign i.e., skill, scale and speed the use of ICT is the way out. The government of India seeks to strengthen the use of ICT in almost every sphere and hence the campaign is centered on three key areas – digital infrastructure available for every citizen, governance and services on demand, and digital empowerment of citizens.

 

 

 

 

 

BIBLIOGRAPHY

 

https://ciet.nic.in/upload/Guidelines_eContent_v1.pdf

https://www.iehe.ac.in/PDF/FDP/E-ContentDevelopmentGuidelines.pdf

https://online-journals.org/index.php/i-jet/article/download/5574/3881

https://www.diva-portal.org/smash/get/diva2:835370/FULLTEXT01.pdf

 

 

 

 

 

 

 

 

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